Table Tennis: A Research Platform for Agile Robotics

Robot learning has been applied to a wide range of challenging real world tasks, including dexterous manipulation, legged locomotion, and grasping. It is less common to see robot learning applied to dynamic, high-acceleration tasks requiring tight-loop human-robot interactions, such as table tennis. There are two complementary properties of the table tennis task that make it interesting for robotic learning research. First, the task requires both speed and precision, which puts significant demands on a learning algorithm. At the same time, the problem is highly-structured (with a fixed, predictable environment) and naturally multi-agent (the robot can play with humans or another robot), making it a desirable testbed to investigate questions about human-robot interaction and reinforcement learning. These properties have led to several research groups developing table tennis research platforms

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#robotics #ai #iot #tabletennis

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